Try Quest 2 games for free before you buy them

Try Quest 2 games for free before you buy them

Image: MIXED (Screenshot)


Update, October 20, 2022:

Meta is officially rolling out the feature.

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Meta is experimenting with a new way to try VR games before buying them: for free and for a limited time.

If you want to buy a VR game and you don’t know if it will meet your expectations, you currently have no way to try it for free. Only a handful of apps offer demos.

Although VR games can be returned under certain conditions, it still involves some effort and waiting, and cannot be repeated as often as desired.

I’ve already made a bad buy or two because the trailers only partially showed me how a VR app feels and what features it offers.

Quest 2: How Free Trials Work

Virtual reality has many factors on which the quality of the experience depends. Think about interacting with your hands or artificial locomotion: if you’re prone to motion sickness, you might not be able to tolerate a VR app at all, and the only way to find out is through trial and error. errors.

Free app testing would therefore be more than appropriate for VR apps, and Meta is currently testing such a feature, according to US users. A new app category called “Free Trials” has reportedly appeared in the Quest Store, offering limited-time free trials of VR games like Yuki, Zombieland: Headshot Fever, and Startenders.

Fenster im Quest Store, das Free Trials erklärt.

A showcase explains the free trials. | Image: BMFVR

You can download the VR game in question for free and try it for 30 minutes. Microtransactions and DLCs are blocked, but achievements can be obtained.

The free play time is 15, 30 or 60 minutes depending on the VR app, according to some VR users who have tried the new Store feature.


Meta wants to better sell VR experiences

Meta hasn’t announced anything like this yet, and as far as everyone knows, the test only works in the US with select studios. It’s likely that developers will be able to decide for themselves if and when they offer the feature for their VR apps post-launch.

All parties would benefit from such a feature: studios could promote their VR apps in a more targeted way, and consumers could get a better impression of a VR game without having to whip out their wallet right away. This should lead to better sales numbers, especially for VR apps that are difficult to showcase via videos.

The app’s free trials are part of a larger store initiative by Metas to better showcase VR experiences in advance. Developers can now add 3D elements to product pages and then place potential buyers in a gaming environment.

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