Ubisoft delays two games, including Avatar: Frontiers Of Pandora and an “unannounced smaller” title
Ubisoft’s new Avatar game, Frontiers of Pandora, won’t launch on schedule. The company announced today as part of its earnings briefing that the game is now coming sometime next fiscal year. Ubisoft also delayed a second game.
Frontiers of Pandora is developed by Massive, the team behind The Division. This isn’t the only game Massive is working on, as it’s also making an open-world Star Wars game.
“We are committed to delivering a cutting-edge, immersive experience that takes full advantage of next-gen technology, as this incredible global entertainment brand represents a major multi-year opportunity for Ubisoft,” the publisher said of the Avatar game delay. .
While Frontiers of Pandora has changed, James Cameron’s new Avatar movie The Way of Water hits theaters in December.
Frontiers of Pandora isn’t the only game delayed by Ubisoft, as it also confirmed that a “small, unannounced premium game” has moved into the next fiscal year. The game is not advertised, so we don’t know what it is.
Ubisoft’s 2023-24 fiscal year begins April 1, 2023 and ends June 30, 2024, so Frontiers of Pandora and the unannounced “smaller” premium game will be released in this window. That is, of course, barring any other schedule changes that may occur.
Ubisoft attributed the game delays to “permanent constraints” in the video game industry.
“While this additional development time reflects the current ongoing constraints on productions across the industry, we are working hard to design the most efficient working conditions to ensure both the flexibility of our teams as well as strong productivity while delivering the best player experiences,” said Ubisoft.
Also as part of Ubisoft’s earnings briefing, several games were canceled (including Splinter Cell VR and Ghost Recon Frontline), and the company said Rainbow Six Siege performed “ahead of expectations” as the development team releases the game’s seventh year of add-on content. The Assassin’s Creed series also did better than expected thanks to a “strong” quarter for Odyssey, Origins and Valhalla. “We saw a significant increase in overall engagement, with double-digit growth in active players over last year as players were excited about the start of the brand’s 15th anniversary campaign” , said Ubisoft.
The publisher will reveal “the future of Assassin’s Creed” at an event in September.
Finally, Ubisoft said that one of its more recent games, Roller Champions, performed better in terms of player retention and revenue than Hyper Scape, also noting that fans reacted positively to the title.
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